Good design isn’t created in isolation. It’s built through teamwork, feedback, and a shared understanding of goals. The sooner you embrace that, the better your career (and sanity) will be.
Saying “no” is one of the hardest things to do, especially when you’re just starting out in your career. Whether it’s fear of disappointing others, losing opportunities, or just wanting to be liked, the idea of rejecting someone can feel impossible. For years, I struggled with this — both as a freelancer and when I joined my first in-house team as a UI/UX designer.
This is the story of how those frustrating moments reshaped my approach to client feedback and taught me the importance of education, communication, and strategy.
The One Skill I wish someone had taught me as a Junior Designer | Body language might not be the first skill that comes to mind when you think of design, but it’s a game-changer. | by Leo Kostantinis
A beginner-friendly guide covering practical tips like setting priorities, giving accurate estimates, and balancing multiple projects. Time management is like…
Freelancing gave me freedom, but teamwork gave me growth. If you’re on the fence about leaving your freelance life, know this: it’s not a step backward. It’s a step toward something bigger, messier, and infinitely more rewarding.