Good design isn’t created in isolation. It’s built through teamwork, feedback, and a shared understanding of goals. The sooner you embrace that, the better your career (and sanity) will be.
Here are five hard truths I’ve learned about being a designer — truths no one warned me about, but that every designer eventually discovers. They’re lessons that shaped me as a professional, and if you’re in the industry, I bet they’ll resonate with you too.
It’s not just a joke; it’s a reminder that great products are built on collaboration, not conflict. A collaboration joke?…
Stop seeing developers as roadblocks and start seeing them as allies. Trust me, your work (and your sanity) will thank you for it.
Saying “no” is one of the hardest things to do, especially when you’re just starting out in your career. Whether it’s fear of disappointing others, losing opportunities, or just wanting to be liked, the idea of rejecting someone can feel impossible. For years, I struggled with this — both as a freelancer and when I joined my first in-house team as a UI/UX designer.
This is the story of how those frustrating moments reshaped my approach to client feedback and taught me the importance of education, communication, and strategy.
The One Skill I wish someone had taught me as a Junior Designer | Body language might not be the first skill that comes to mind when you think of design, but it’s a game-changer. | by Leo Kostantinis
As tech changes, so do the titles. Embrace it, but don’t lose sight of the actual craft. When Designers Were Just…
Freelancing gave me freedom, but teamwork gave me growth. If you’re on the fence about leaving your freelance life, know this: it’s not a step backward. It’s a step toward something bigger, messier, and infinitely more rewarding.